Quake3 Battle Arena Mod version 1.6
AUTHOR 		--> Eric Reynolds(Faded)
MAP DESIGN	--> Shawn(Ebos)
CONTACT INFO	--> ClanArenaBugs@Hotmail.com

ABOUT
------
This mod was created in the image of the classic Quake 1 Clan Arena. 
If anyone out there has some awsome servers with sweet connections PLEASE set up the server on one and E-MAIL me the address. Have fun =P !!

HOW TO RUN
-----------
1) Make sure you have the newest quake 3 patch running.

2) First you have to unzip the .zip file into YOUR "\Quake III Arena\" directory. 

3) a)To Run Quake3 Battle Arena Client run "c:\games\Quake III Arena\BattleArenaClient.bat".

   b)For a dedicated server run "C:\games\Quake III Arena\BattleArenaServer.bat".

   c)To play a Single Player game of Battle Arena run
	 "C:\games\Quake III Arena\BattleArenaSinglePlayer.bat".

   Note that the path may be different depending on where you installed Quake 3.

4) I urge everyone to put somewhere in the name of your server "Battle Arena" so that people 
   know what mod is running. I am currently working on displaying the mod gametype in 
   gamespy's Quake 3 server browser arenaspy. If you don't have it go get it at 
   http://www.planetquake.com/arenaspy/ It rules!

Note: In order to change teams now you must be a spectator.

BUG FIXES
----------
				Battle Arena Version 1.6
				************************
Version 1.6 includes bug fixes for the server version and the client side files. If you want to force people to download the
.pk3 file from the server RUN THE NEW "BattleArenaPureServer.bat" file. 

				Major update!!
	1. This version was compiled using the new source code from ID Software(ver. 1.16h).


				Client version
				==============
The client side patch has the following features:

	1. Scores and pings of the people as spectators are shown.
	2. New Team Menu Press the 1 or 2 key to join a team. This means you must have 1 bound to "weapon 1"
		and so on for this to work!
	3. Cleaned up the text on the HUD.

				Server bug fixes
				================
	1. Changed some of the spawning code since sometimes people would spawn twice in a row 
				in the same spot. Please let me know if this works properly now. =)
	2. Text now displays the health/armor left on the person that killed you.
	3. Added the following  variables:
				
				g_disableGrapple	// Enables/disables the default grapple that comes with Quake 3

				Battle Arena Version 1.55
				*************************
This version mainly addresses the problem with the scores in the last version. A very major problem. It also somewhat fixes the fraglimit. If you want to use the fraglimit go ahead it works but doesn't work quite like it should. 

				Battle Arena Version 1.5
				************************
There are so many great bug fixes in this version. I believe this would put Battle Arena out
of Beta Stages!! HINT: Get all the high bandwith servers you can to run my mod. =P
			
1) Models now stay loaded after the match is over. This way you don't get lag everytime you 
	press tab to look at the scores.
2) When the series is over it does not get restarted if someone connects anymore.
3) The variable that controls the min amount of bots on a server bot_minplayers now
	works correctly.
4) Added a BattleArenaSinglePlayer.bat file for all of you that want to check out the mod
	before you set up all these awsome servers running my mod. =)
5) If the scores where tied at 4 to 4 the series would end. Now it works properly.
6) Added a new variable:
	g_worlddamage	// When set to 1 lava, slime and falling damage can hurt you.
				defaults to: 0
	
	Everyone with a highspeed connection please setup 1 Battle Arena server please.
	I'm getting tired of having a 200 ping on the current servers running it. =)

				Battle Arena Version 1.0 
				************************
1) Changed the weapons you spawn in with before the match or series starts. You now only spawn with a gauntlet.
2) Now if all the players that are on the server have joined a team the series warmup will jump to 15 seconds.
3) Fixed Some problems with models not getting precachied after you die and when the match starts.
4) Added a Q3BattleArenaServer.cfg file for those of you that want to change the all of the variables that have been added to
   change ammo/health/weapons people spawn in with.
   Note: Keep BFG disabled !!
5) Added some new variables:
	g_machineGunAmmo
	g_shotGunAmmo
	g_grenadeLauncherAmmo
	g_rocketLauncherAmmo
	g_lightningGunAmmo
	g_railGunAmmo
	g_plasmaGunAmmo
	g_BFGAmmo
	g_disableGauntlet
	g_disableMachineGun
	g_disableShotGun
	g_disableGrenadeLauncher
	g_disableRocketLauncher
	g_disableLightningGun
	g_disableRailGun
	g_disablePlasmaGun
	g_disableBFG
	sg_maxHealth
	g_maxArmor
6) Some other minor bug fixes...

				Battle Arena Version 0.9
				************************
1) The all the weapons are now precachied when you connect to a Battle arena server.
2) The series now gets reset when you map a different map durring a series.
3) Added some new variables:
	g_seriesWarmup 		// Allows you to set the time the game waits until everyone
					sets their team bfore the series starts.
	g_maxMatches		// Allows you to set the MAX number of matches.
				   Must be set to an odd number. (ex. 5, 9, 17)

PROBLEMS?
----------
1) Remember you must have these variables set for the game to work correctly.
	sv_pure 0   		//Must be set in the commandline: "quake3.exe +set sv_pure 0"
	g_gametype 3
	g_dowarmup 1
	g_warmup 10
	g_serieswarmup 45
	g_forcerespawn 1 

Note: all these variables are set in the q3config.cfg 

MAPS
Some good maps to play on while we are all waiting on Ebos to get his shit togeather:
	Q3DM6  //This map rules for large games. If your running a server with a 
		good connection run this map. =P
	Q3DM13 //Really awsome map to play this mod on !!
	Q3DM14 //Just ok

If you like the old Quake 1 maps check out this map called JK_DM4F. Its a really good remake of DM4. 
Note not everything is to scale. Me and Ebos are thinking of remaking DM3. 
If it has been done or you have a map you think would rule e-mail me the info please. 

BOTS
-----
Bots are fully functional in this mod now. =)